Building impactful education together. Discover the coach in you.
Why students love this game
Learning can be fun
The game offers a refreshing alternative to simply filling in the Business Model Canvas without really understanding how it works. Instead, it actively challenges you to spot the connections between the building blocks and understand how everything fits together.
Everyone's contribution counts
Brainwriting opens up new perspectives by giving quieter students a voice. Those who are usually overshadowed take an active part, leading to richer group discussions and stronger business ideas.
Pushing boundaries
The game uses targeted questions and challenges to inspire students to think outside the box and generate innovative ideas for existing business models. This helps them look beyond their original concepts.
From theory to practice
Beyond theoretical knowledge of the Business Model Canvas, students are challenged to validate their assumptions and design realistic experiments to test their ideas. This builds a realistic understanding of entrepreneurship and of the importance of data-driven decisions.
Why teachers love this game
Ready to play
BMC Shift is ready to use in your class. The game rounds, assignments and questions give your lesson structure, so you can focus on coaching your students instead of preparing course material.
Facilitating active learning
The game creates an active and engaging learning environment, making students more motivated to learn and take part in class. Students develop entrepreneurial competencies not just in theory, but apply them directly in a practical context.
Grounded in business literature
The game is based on proven entrepreneurial principles and draws on insights from books such as Testing Business Ideas and The Invincible Company from the well-known Strategyzer Series.
Room for dialogue
Using this game strengthens the bond between students. It enables them to support each other and learn from one another.
Frequently asked questions
BMC Shift is ready to play. The game rounds, assignments and questions give your lesson its structure, so you can focus on coaching your students instead of preparing material.
Among others Saxion, Windesheim, HAN University of Applied Sciences, Alfa-college and Grafisch Lyceum Rotterdam.
Students learn how the building blocks of the Business Model Canvas connect, how to uncover and rank assumptions, and how to design realistic experiments. Through brainwriting, quieter students also contribute fully.
Yes. A game consists of two rounds of 1.5 hours. Play it in one 3-hour session plus a 30-minute break, or split it over two lessons on separate days.
BMC Shift is used in vocational education (mbo), at universities of applied sciences (hbo) and at universities (wo).